Class AddressablesDataBuilderInput
Data builder context object for Addressables.
상속된 멤버
네임스페이스: UnityEditor.AddressableAssets.Build
어셈블리: solution.dll
구문
public class AddressablesDataBuilderInput
생성자
| 이름 | 설명 |
|---|---|
| AddressablesDataBuilderInput(AddressableAssetSettings) | Creates a default context object with values taken from the AddressableAssetSettings parameter. |
| AddressablesDataBuilderInput(AddressableAssetSettings, string) | Creates a default context object with values taken from the AddressableAssetSettings parameter. |
필드
| 이름 | 설명 |
|---|---|
| RuntimeCatalogFilename | The name of the default Runtime Catalog file. |
| RuntimeSettingsFilename | The name of the default Runtime Settings file. |
프로퍼티
| 이름 | 설명 |
|---|---|
| AddressableSettings | The main addressables settings object. |
| PlayerVersion | Player build version. |
| PreviousContentState | The asset content state of a previous build. This allows detection of deltas with the current build content state. This will be null in standard builds. This is only set during content update builds. |
| ProfilerEventsEnabled | Bool to signify if profiler events should be broadcast. |
| Registry | Registry of files created during the build |
| Target | Build target. |
| TargetGroup | Build target group. |