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    Class AddressablesBuildMenuNewBuild

    Makes a new build of Addressables using the BuildScript selectable in the menu

    상속
    object
    AddressablesBuildMenuNewBuild
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.AddressableAssets.Build
    어셈블리: solution.dll
    구문
    public class AddressablesBuildMenuNewBuild

    프로퍼티

    이름 설명
    BuildMenuPath

    Path from Build in the Addressables Groups Window.

    Order

    Display order in the menu, lower values are displayed first.

    SelectableBuildScript

    If returns true, build menu will extend to available Build Scripts.

    메서드

    이름 설명
    OnPostbuild(AddressablesDataBuilderInput, AddressablesPlayerBuildResult)

    Called after the Addressables content build if the build was successful.

    OnPrebuild(AddressablesDataBuilderInput)

    Called before beginning the Addressables content build.

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