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    Struct AssetState

    The given state of an Asset. Represented by its guid and hash.

    구현
    IEquatable<AssetState>
    상속된 멤버
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEditor.AddressableAssets.Build
    어셈블리: solution.dll
    구문
    [Serializable]
    public struct AssetState : IEquatable<AssetState>

    필드

    이름 설명
    guid

    Asset states GUID.

    hash

    Asset State hash.

    메서드

    이름 설명
    Equals(AssetState)

    Check if one asset state is equal to another.

    문서 개요
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