Target build platform.
Additional resources: BuildPipeline.BuildPlayer, EditorUserBuildSettings.activeBuildTarget, BuildAssetBundlesParameters.targetPlatform.
| Description | |
|---|---|
| StandaloneOSX | Build a macOS standalone (Intel 64-bit). | 
| StandaloneWindows | Build a Windows 32-bit standalone. | 
| iOS | Build an iOS player. | 
| Android | Build an Android .apk standalone app. | 
| StandaloneWindows64 | Build a Windows 64-bit standalone. | 
| WebGL | Build to WebGL platform. | 
| WSAPlayer | Build an Windows Store Apps player. | 
| StandaloneLinux64 | Build a Linux 64-bit standalone. | 
| PS4 | Build a PS4 Standalone. | 
| XboxOne | Build a Xbox One Standalone. | 
| tvOS | Build to Apple's tvOS platform. | 
| Switch | Build a Nintendo Switch player. | 
| LinuxHeadlessSimulation | Build a LinuxHeadlessSimulation standalone. | 
| PS5 | Build to PlayStation 5 platform. | 
| VisionOS | Build a visionOS player. |