center | Position of the cube. |
size | Size of the cube. |
Draw a wireframe box with center
and size
.
To use this example, save this script in the Assets/Editor folder:
using UnityEngine; using UnityEditor;
[CustomEditor(typeof(DrawWireCube))] public class DrawWireCubeEditor : Editor { void OnSceneGUI() { DrawWireCube t = target as DrawWireCube;
Handles.color = Color.yellow; Handles.DrawWireCube(t.transform.position, t.size); } }
...and place this script on the GameObject where you want the cube to appear:
using UnityEngine;
[ExecuteInEditMode] public class DrawWireCube : MonoBehaviour { public float size = 5; }