Version: 5.4

NavMesh.GetAreaFromName

매뉴얼로 전환
public static int GetAreaFromName (string areaName);

파라미터

areaName Name of the area to look up.

반환

int Index if the specified are, or -1 if no area found.

설명

Returns the area index for a named NavMesh area type.

// NearestPointOnWater.cs
using UnityEngine;
using System.Collections;
public class NearestPointOnWater : MonoBehaviour {
	void Update() {
		// Find nearest point on water.
		int waterMask = 1 << NavMesh.GetAreaFromName("water");
		NavMeshHit hit;
		if (NavMesh.SamplePosition(transform.position, out hit, 2.0f, waterMask)) {
			Debug.DrawRay(hit.position, Vector3.up, Color.blue);
		}
	}
}

See also:
Areas and Costs – to learn how to use different Area types.