Version: 5.4

Material.SetTextureOffset

매뉴얼로 전환
public void SetTextureOffset (string propertyName, Vector2 offset);

설명

Sets the placement offset of texture propertyName.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float scrollSpeed = 0.5F; public Renderer rend; void Start() { rend = GetComponent<Renderer>(); } void Update() { float offset = Time.time * scrollSpeed; rend.material.SetTextureOffset("_MainTex", new Vector2(offset, 0)); } }