Version: 5.4

FileUtil.GetUniqueTempPathInProject

매뉴얼로 전환
public static string GetUniqueTempPathInProject ();

설명

Returns a unique path in the Temp folder within your current project.

The returned path is relative to the project folder.

The returned path is of a form Temp/UnityTempFile-uniqueID, where uniqueID is guaranteed to be unique over space and time.

You can use it to create temporary files/folders and be sure that you are not overriding somebody else's files, plus you don't have to keep track of the unique IDs yourself.

using UnityEngine;
using UnityEditor;

public class GetUniqueTempPath : MonoBehaviour { [MenuItem( "Example/Get Unique Temp Path" )] static void GetUniqueTempPathInProject( ) { Debug.Log( FileUtil.GetUniqueTempPathInProject( ) ); } }