label | Optional label to display in front of the int field. |
value | The value to edit. |
style | Optional GUIStyle. |
options | An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style .See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight. |
int The value entered by the user.
Make a text field for entering integers.
Clone the Selected object a number of times.
// Editor Script that clones the selected GameObject a number of times. class EditorGUILayoutIntField extends EditorWindow { var clones : int = 1; @MenuItem("Examples/Clone Object") static function Init() { var window = GetWindow(EditorGUILayoutIntField); window.Show(); } function OnGUI() { sizeMultiplier = EditorGUILayout.IntField("Number of clones:", clones); if(GUILayout.Button("Clone!")) for(var i = 0; i < clones; i++) Instantiate(Selection.activeGameObject, Vector3.zero, Quaternion.identity); } }