Version: 5.4
public void SetTexture (int kernelIndex, string name, Texture texture);

파라미터

kernelIndex For which kernel the texture is being set. See FindKernel.
name Name of the buffer variable in shader code.
texture Texture to set.

설명

Set a texture parameter.

This function can either set a regular texture that is read in the compute shader, or an output texture that is written into by the shader. For an output texture, it has to be a RenderTexture with random write flag enabled, see RenderTexture.enableRandomWrite.

Buffers and textures are set per-kernel. Use FindKernel to find kernel index by function name.

See Also: FindKernel, SetBuffer, RenderTexture.enableRandomWrite.