class in UnityEditor.Callbacks


다음으로부터 상속:CallbackOrderAttribute

매뉴얼로 전환


Add this attribute to a method to get a notification just after building the player.

// C# example:
using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
public class MyBuildPostprocessor {
	public static void OnPostprocessBuild(BuildTarget target, string pathToBuiltProject) {
		Debug.Log( pathToBuiltProject );

PostProcessBuildAttribute has an option to provide an order index in the callback, starting at 0. This is useful if you have more than one PostProcessBuildAttribute callback, and you would like them to be called in a certain order. Callbacks are called in order, starting at zero.

상속된 멤버