Version: 5.3
public void OnPointerUp (EventSystems.PointerEventData eventData);

파라미터

eventData The EventData usually sent by the EventSystem.

설명

Evaluate eventData and transition to appropriate state.

New state will be based upon current hover state.

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using UnityEngine.EventSystems;// Required when using Event data.

public class ExampleClass : MonoBehaviour, IPointerUpHandler// required interface when using the OnPointerUp method. { //Do this when the mouse click on this selectable UI object is released. public void OnPointerUp (PointerEventData eventData) { Debug.Log ("The mouse click was released"); } }