Version: 5.3

TextureImporterSettings.cubemapConvolutionExponent

매뉴얼로 전환
public float cubemapConvolutionExponent ;

설명

Defines how fast Phong exponent wears off in mip maps. Higher value will apply less blur to high resolution mip maps.

See Also: TextureImporterCubemapConvolution.Specular