Version: 5.3

RenderTargetIdentifierConstructor

매뉴얼로 전환
public RenderTargetIdentifier (Rendering.BuiltinRenderTextureType type);
public RenderTargetIdentifier (string name);
public RenderTargetIdentifier (int nameID);
public RenderTargetIdentifier (RenderTexture rt);

파라미터

rt RenderTexture object to use.
type Built-in temporary render texture type.
name Temporary render texture name.
nameID Temporary render texture name (as integer, see Shader.PropertyToID).

설명

Creates a render target identifier.

Render textures can be identified in a number of ways, for example a RenderTexture object, or one of built-in render textures (BuiltinRenderTextureType), or a temporary render texture with a name (that was created using CommandBuffer.GetTemporaryRT).

RenderTargetIdentifier can be implicitly created from a RenderTexture reference, or a BuiltinRenderTextureType, or a name.

See Also: CommandBuffer.SetRenderTarget.