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Object.FindObjectOfType

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public static function FindObjectOfType(type: Type): Object;
public static Object FindObjectOfType(Type type);

파라미터

type 오브젝트의 이름을 나타냅니다.

Returns

Object An array of objects which matched the specified type, cast as Object.

Description

첫번째 활성화한 로드된 type 타입의 오브젝트를 반환합니다.

Please note that this function is very slow. It is not recommended to use this function every frame. In most cases you can use the singleton pattern instead.

See Also: Object.FindObjectsOfType.

// Search for any object of Type GUITexture, 
// if found print its name, else print a message
// that says that it was not found.
function Start() {

var texture : GUITexture = FindObjectOfType(GUITexture); if(texture) Debug.Log("GUITexture object found: " + texture.name); else Debug.Log("No GUITexture object could be found");

}
using UnityEngine;
using System.Collections;

// Search for any object of Type GUITexture, // if found print its name, else print a message // that says that it was not found. public class ExampleClass : MonoBehaviour { void Start() { GUITexture texture = (GUITexture) FindObjectOfType(typeof(GUITexture)); if (texture) Debug.Log("GUITexture object found: " + texture.name); else Debug.Log("No GUITexture object could be found"); } }