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MonoBehaviour.StopAllCoroutines

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public function StopAllCoroutines(): void;
public void StopAllCoroutines();

Description

현재 behaviour상에서 동작하는 모든 coroutine의 동작을 멈춥니다.

	// Starts the coroutine
	StartCoroutine ("DoSomething");
	// Cancels the coroutine immediately afterwards
	function DoSomething () {
		while (true) {
			yield;
		}
	}
	StopAllCoroutines();
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { IEnumerator DoSomething() { while (true) { yield return null; } } void Example() { StartCoroutine("DoSomething"); StopAllCoroutines(); } }