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OnMouseDown은 사용자가 GUIElement 또는 Collider위에서 마우스 버튼을 누른 경우에, 호출됩니다.

이 이벤트는 Collider 또는 GUIElement의 모든 스크립트로 전달됩니다.

	// Loads the level named "SomeLevel" as a response
	// to the user clicking on the object

function OnMouseDown () { Application.LoadLevel ("SomeLevel"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnMouseDown() { Application.LoadLevel("SomeLevel"); } }

Raycast 레이어를 무시하도록 설정된 오브젝트에서 호출됩니다.

This function is called on Colliders marked as Trigger if and only if Physics.queriesHitTriggers is true.

OnMouseDown can be a co-routine.

이 이벤트는 Collider 또는 GUIElement에 첨부된 모든 스크립트로 전달됩니다.