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MonoBehaviour.OnFailedToConnect(NetworkConnectionError)

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Description

어떤 이유로 접속이 실패한 경우에, 클라이언트에서 호출됩니다.

실패의 원인은 NetworkConnectionError enum으로 전달됩니다.

	function OnFailedToConnect(error : NetworkConnectionError) {
		Debug.Log("Could not connect to server: "+ error);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnFailedToConnect(NetworkConnectionError error) { Debug.Log("Could not connect to server: " + error); } }