Version: 5.3
Removed
Property audio has been deprecated. Use GetComponent<AudioSource>() instead. (UnityUpgradable)

GameObject.audio

매뉴얼로 전환
public Component audio ;

설명

The AudioSource attached to this GameObject (Read Only). (Null if there is none attached).

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public GameObject other; void Example() { other.GetComponent<AudioSource>().Play(); } }