Version: 5.3
public static void EndScrollView ();

설명

Ends a scrollview started with a call to BeginScrollView.


Label inside a scroll view.

using UnityEngine;
using UnityEditor;

// Simple Editor Window that creates a scroll view with a Label inside

public class CreateEndScrollViewCS : EditorWindow {

Vector2 scrollPos; string t = "This is a string inside a Scroll view!"; [MenuItem("Examples/Write text on ScrollView")] static void Init() { EditorWindow window = GetWindow(typeof(CreateEndScrollViewCS)); window.Show(); }

void OnGUI() { EditorGUILayout.BeginHorizontal(); scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width (100), GUILayout.Height (100)); GUILayout.Label(t); EditorGUILayout.EndScrollView(); if(GUILayout.Button("Add More Text", GUILayout.Width (100), GUILayout.Height (100))) t += " \nAnd this is more text!"; EditorGUILayout.EndHorizontal(); if(GUILayout.Button("Clear")) t = ""; } }