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Component.CompareTag

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public function CompareTag(tag: string): bool;
public bool CompareTag(string tag);

파라미터

tag 비교할 태그

Description

게임 오브젝트에 tag 태그가 태깅되었는가?

	// Immediate death trigger.
	// Destroys any colliders that enter the trigger, if they are tagged player.
	function OnTriggerEnter (other : Collider) {
		if (other.CompareTag ("Player")) {
			Destroy (other.gameObject);
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) Destroy(other.gameObject); } }