Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.닫기
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.닫기
Stack trace logging options. The default value is StackTraceLogType.ScriptOnly.
Useful when you want more debugging information when a log message is printed to the log. For example, if you set StackTraceLogType.Full, both native and managed stack traces will be printed for messages.
NOTE: On platforms which do not support StackTraceLogType.Full, StackTraceLogType.ScriptOnly will be used.