Version: 2023.2
언어: 한국어
public bool parseShortcuts ;

설명

Parses menu shortcuts at the end of the item name and displays them as keyboard shortcuts next to item names.

using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;

public class ContextMenuWindow : EditorWindow { [MenuItem("My/Context Menu Window")] static void ShowMe() => GetWindow<ContextMenuWindow>();

void CreateGUI() { var contextMenuContainer = new VisualElement(); contextMenuContainer.style.flexGrow = 1; contextMenuContainer.AddManipulator(new ContextualMenuManipulator(e => { e.menu.SetDescriptor(new DropdownMenuDescriptor() { parseShortcuts = true, });

e.menu.AppendAction("Action 1 _%F1", a => Debug.Log("Action 1 Works"), DropdownMenuAction.AlwaysEnabled); }));

rootVisualElement.Add(contextMenuContainer); } }