Version: 2023.2
언어: 한국어

SpriteMetaData

struct in UnityEditor

매뉴얼로 전환

설명

Editor data used in producing a Sprite.

Additional resources: TextureImporter.spritesheet.

변수

alignmentEdge-relative alignment of the sprite graphic.
borderEdge border size for a sprite (in pixels).
nameName of the Sprite.
pivotThe pivot point of the Sprite, relative to its bounding rectangle.
rectBounding rectangle of the sprite's graphic within the atlas image.