Version: 2023.2
언어: 한국어
Method group is Obsolete

Social.localUser

매뉴얼로 전환
Obsolete public static ILocalUser localUser ;

설명

The local user (potentially not logged in).

Until the user logs in or authenticates themself, the profile data will be invalid and no other Social API functionality will work.

using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { Social.localUser.Authenticate(success => { if (success) { Debug.Log("Authentication successful"); string userInfo = "Username: " + Social.localUser.userName + "\nUser ID: " + Social.localUser.id + "\nIsUnderage: " + Social.localUser.underage; Debug.Log(userInfo); } else Debug.Log("Authentication failed"); }); } }