Version: 2023.2
언어: 한국어

IRenderPipelineGraphicsSettings

interface in UnityEngine.Rendering

매뉴얼로 전환

설명

Abstract class that defines the asset to store the IRenderPipelineGraphicsSettings references used in the project.

변수

isAvailableInPlayerBuildIf the setting is available in player build.
versionThe version where this setting is currently on.