Version: 2023.2
언어: 한국어
public bool didStart ;

설명

Returns a boolean value which represents if Start was called.

using UnityEngine;

public class NewBehaviourScript : MonoBehaviour { void Awake() { // Awake gets called before Start, therefore will print 'false'. Debug.Log(this.didStart); }

void Start() { // Code is within Start, therefore will print 'true', as Start was called. Debug.Log(this.didStart); } }