Version: 2023.1
언어: 한국어
public void ToggleVisibility (GameObject gameObject, bool includeDescendants);

파라미터

gameObject GameObject on which to toggle visibility.
includeDescendants Whether to include descendants.

설명

Toggles the visible state of a GameObject.

When includeDescendants is true, a descendant is set to the same visible state as the parent GameObject. When includeDescendants is false, the visibility state of descendants are not affected.