force | The force to add to the Y component of the velocity in the local space of the Rigidbody2D. |
mode | The method used to apply the specified force. |
Adds a force to the Y component of the velocity in the local space of the Rigidbody2D only leaving the X component of the local space velocity untouched.
See Also: Rigidbody2D.AddRelativeForceX and Rigidbody2D.AddRelativeForce.