Version: 2023.1
언어: 한국어

Rigidbody2D.AddRelativeForceX

매뉴얼로 전환
public void AddRelativeForceX (float force, ForceMode2D mode= ForceMode2D.Force);

파라미터

force The force to add to the X component of the velocity in the local space of the Rigidbody2D.
mode The method used to apply the specified force.

설명

Adds a force to the X component of the velocity in the local space of the Rigidbody2D only leaving the Y component of the local space velocity untouched.