Version: 2023.1
언어: 한국어

ShaderType

enumeration

매뉴얼로 전환

설명

Identifies the stage in the rendering pipeline.

변수

VertexIdentifier for the vertex Shader stage.
FragmentIdentifier for the fragment Shader stage.
GeometryIdentifier for the geometry Shader stage.
HullIdentifier for the hull Shader stage.
DomainIdentifier for the domain Shader stage.
SurfaceIdentifier for the surface Shader stage.
RayTracingIdentifier for the ray tracing Shader stage.
CountThe number of ShaderTypes that Unity supports.