Concatenates two path strings.
If path1 does not end with a valid separator character DirectorySeparatorChar is appended to path1 prior to the concatenation.
using System.IO; using UnityEditor; using UnityEngine;
public class CombinePathsExample : MonoBehaviour { [MenuItem("Example/CombinePaths")] static void CombinePaths() { string path1 = "Assets"; string path2 = "example.txt";
Debug.Log(Path.Combine(path1, path2)); // The result is "Assets/example.txt" } }