Version: 2023.1
언어: 한국어
public static string[] MuscleName ;

설명

Array of the names of all human muscle types defined by Mecanim.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { string[] muscleName = HumanTrait.MuscleName; for (int i = 0; i < HumanTrait.BoneCount; ++i) { Debug.Log(muscleName[i]); } } }