Version: 2023.1
언어: 한국어

ChangeGameObjectStructureHierarchyEventArgsConstructor

매뉴얼로 전환
public ChangeGameObjectStructureHierarchyEventArgs (int instanceId, SceneManagement.Scene scene);

파라미터

instanceId The instance ID of the GameObject that has been changed.
scene The Scene containing the GameObject that has been changed.

설명

Constructs a new instance.