Version: 2023.1
언어: 한국어

ChangeChildrenOrderEventArgsConstructor

매뉴얼로 전환
public ChangeChildrenOrderEventArgs (int instanceId, SceneManagement.Scene scene);

파라미터

instanceId The instance ID of the parent GameObject whose children have been reordered. Note that this is not the instance ID of the Transform component.
scene The Scene containing the GameObject whose children were reordered.

설명

Constructs a new instance.