Version: 2023.1
언어: 한국어

AssetBundle.isStreamedSceneAssetBundle

매뉴얼로 전환
public bool isStreamedSceneAssetBundle ;

설명

Return true if the AssetBundle contains Unity Scene files

An AssetBundle can store either Scenes or Assets, never a mix of the two. See Also: AssetBundle.GetAllScenePaths