Version: 2022.3
언어: 한국어

QualitySettings.useLegacyDetailDistribution

매뉴얼로 전환
public static bool useLegacyDetailDistribution ;

설명

Use the legacy pre-2022.2 algorithm for distributing details on terrain.

If set, this uses the algorithm for details distribution used before Unity 2022.2. Only use this if you want exact details placement parity for a project created prior to Unity 2022.2. The algorithm in 2022.2 results in more even coverage, and you can control it more easily.