Version: 2022.3
언어: 한국어
public float time ;


Playback position in seconds.

Use this to read the current playback time or to seek to a new playback time. For a looping system, this value wraps within the duration. For systems that specify a Start Delay, getting the time ignores the delay.

See Also: ParticleSystem.MainModule.totalTime, ParticleSystem.MainModule.startDelay.