Use this attribute on enum value declarations to change the display name shown in the Inspector.
See Also: SerializedProperty.enumDisplayNames
using UnityEngine;
public enum ModelImporterIndexFormat { Auto = 0, [InspectorName("16 bits")] UInt16 = 1, [InspectorName("32 bits")] UInt32 = 2, }
| displayName | Name to display in the Inspector. | 
| InspectorNameAttribute | Specify a display name for an enum value. | 
| order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |