ShaderLab은 HLSL 코드를 사용하지 않고도 셰이더를 작성할 수 있는 “고정된 함수 스타일”의 커맨드를 포함합니다.
참고: 이러한 커맨드는 레거시이며, 이전 버전과의 호환성 목적으로만 문서화되었습니다. 셰이더 오브젝트 소스 파일에 HLSL 코드가 포함된 경우, Unity는 이러한 커맨드를 완전히 무시합니다. 셰이더 소스 파일에 HLSL 코드가 포함되지 않은 경우, Unity는 임포트 시 이러한 커맨드를 일반 셰이더 프로그램으로 컴파일합니다.
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