RectMask2D 는 Mask 컨트롤과 비슷한 마스킹 컨트롤입니다. 마스크는 자식 요소를 부모 요소의 사각형으로 제한합니다. 표준 마스크 컨트롤과 달리 몇 가지 제한이 있지만 여러 가지 성능상의 이점이 있습니다.
RectMask2D의 일반적인 사용 용도는 큰 영역의 작은 부분을 표시하는 것입니다. RectMask2D를 사용하여 영역의 테두리를 지정합니다.
RectMask2D 컨트롤의 한계는 다음과 같습니다.
RectMask2D의 장점은 다음과 같습니다.
RectMask2D
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