Unity의 프레임 디버거는 Metal을 지원하며 Metal이 사용하는 Unity 애플리케이션의 그래픽스 문제를 디버깅하는 데 첫 번째로 사용하는 툴이어야 합니다.보다 심층적인 Metal 관련 그래픽스 문제를 해결하기 위해 Xcode에서는 API 확인 및 셰이더 확인과 같은 그래픽스 디버깅 툴을 제공합니다.자세한 내용은 Metal 프로그래밍 문제 조기 진단 및 Metal 디버거를 사용하여 GPU 워크로드 보기를 참조하십시오.
참고:확인을 활성화하면 CPU 리소스 사용량이 증가하므로 디버깅 용도로만 활성화하십시오.
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