Version: 2022.2
언어: 한국어

Time.timeSinceLevelLoadAsDouble

매뉴얼로 전환
public static double timeSinceLevelLoadAsDouble ;

설명

The double precision time since this frame started (Read Only). This is the time in seconds since the last non-additive scene has finished loading.

This is the time in seconds since the last level was loaded. This is Read-Only.

Double precision version of timeSinceLevelLoad. This offers more precision than a float or single value, particularly over extended periods of real-world time. In almost all cases, use the timeSinceLevelLoadAsDouble equivalent over timeSinceLevelLoad.