Version: 2022.2
언어: 한국어
Experimental: this API is experimental and might be changed or removed in the future.

RayTracingInstanceTriangleCullingConfig.optionalDoubleSidedShaderKeywords

매뉴얼로 전환
public string[] optionalDoubleSidedShaderKeywords ;

설명

An array of Shader Keywords for defining double-sided geometries.

If a Shader Keyword from the list is enabled at the time when RayTracingAccelerationStructure.CullInstances is called, then the geometry that uses that Shader will be considered double-sided when rays encounter the geometry during acceleration structure traversal on the GPU.

See Also: RayTracingAccelerationStructure.