디지털 배포 서비스에는 간혹 애플리케이션 크기 제한이 있습니다. 즉 더 큰 애플리케이션이 반드시 해당 에셋을 분할해야 합니다. 이 섹션에서는 각 퍼블리싱 포맷에 대한 애플리케이션 크기 제한을 극복하는 방법을 설명합니다.
항목 | 설명 |
---|---|
에셋 분할 소개 | 여러 Android 퍼블리싱 포맷에서 에셋 분할에 사용할 수 있는 옵션을 파악합니다. |
APK 확장 파일 | APK 확장 파일이 무엇이며 Unity Android 애플리케이션에서 이러한 파일로 작업하는 방법을 파악합니다. |
Play Asset Delivery | Play Asset Delivery가 무엇이며 이를 사용하여 Unity Android 애플리케이션에서 에셋을 분할하는 방법을 파악합니다. |
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