Version: 2022.1
언어: 한국어
public static Vector3 onUnitSphere ;

설명

Returns a random point on the surface of a sphere with radius 1.0 (Read Only).

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Sets the rigidbody velocity to 10 and in a random direction.

GetComponent<Rigidbody>().velocity = Random.onUnitSphere * 10; } }