Version: 2022.1
언어: 한국어
Experimental: this API is experimental and might be changed or removed in the future.

RayTracingSubMeshFlagsConfig.alphaTestedMaterials

매뉴얼로 전환
public Experimental.Rendering.RayTracingSubMeshFlags alphaTestedMaterials ;

설명

The corresponding RayTracingSubMeshFlags value for alpha tested Materials.

Using RayTracingSubMeshFlags.Enabled alone will allow the GPU to execute any hit shaders where a ray-geometry hit can be reported based on an alpha test.

See Also: RayTracingAccelerationStructure.CullInstances.