Version: 2021.3
언어: 한국어
public bool isDone ;


Returns true after the UnityWebRequest has finished communicating with the remote server. (Read Only)

This property will return true both when the UnityWebRequest finishes successfully, or when it encounters a system error. All post-download processing by the DownloadHandler (if any) will be completed before this property returns true.

See Also: isNetworkError, isHttpError.