Version: 2021.2
언어: 한국어

ChannelClientScope

struct in UnityEditor.MPE

매뉴얼로 전환

설명

Scope that can be use to open a channel client on a specific channel and close the channel when the scope ends.

변수

clientGet the Chanel client of this scope.

생성자

ChannelClientScopeCreate a new Channel Client scope.