Version: 2021.1
언어: 한국어

Renderer.staticShadowCaster

매뉴얼로 전환
public bool staticShadowCaster ;

설명

Is this renderer a static shadow caster?

When enabled, Unity considers this renderer as being static for the sake of shadow rendering. If the SRP implements cached shadow maps, this field indicates to the render pipeline what renderers are considered static and what renderers are considered dynamic.